1 00:00:00,000 --> 00:00:06,980 Aku wis ora meri dawa aku 2 00:00:06,980 --> 00:00:06,990 Aku wis ora meri dawa aku 3 00:00:06,990 --> 00:00:08,089 Aku wis ora meri dawa aku analis laboratorium riset 4 00:00:08,089 --> 00:00:08,099 analis laboratorium riset 5 00:00:08,099 --> 00:00:10,150 analis laboratorium riset inovator ing ubisoft montreal 6 00:00:10,150 --> 00:00:10,160 inovator ing ubisoft montreal 7 00:00:10,160 --> 00:00:13,999 inovator ing ubisoft montreal dadi analis iku kabeh 8 00:00:13,999 --> 00:00:14,009 dadi analis iku kabeh 9 00:00:14,009 --> 00:00:16,099 dadi analis iku kabeh bab analisis data sing kita 10 00:00:16,099 --> 00:00:16,109 bab analisis data sing kita 11 00:00:16,109 --> 00:00:17,870 bab analisis data sing kita macet ing pemain kita ing game 12 00:00:17,870 --> 00:00:17,880 macet ing pemain kita ing game 13 00:00:17,880 --> 00:00:19,040 macet ing pemain kita ing game apa iku data sing 14 00:00:19,040 --> 00:00:19,050 apa iku data sing 15 00:00:19,050 --> 00:00:21,200 apa iku data sing diklumpukake ing test lengkap supaya nalika kita 16 00:00:21,200 --> 00:00:21,210 diklumpukake ing test lengkap supaya nalika kita 17 00:00:21,210 --> 00:00:23,840 diklumpukake ing test lengkap supaya nalika kita ndadekke pemain kanggo ubisoft utawa 18 00:00:23,840 --> 00:00:23,850 ndadekke pemain kanggo ubisoft utawa 19 00:00:23,850 --> 00:00:25,250 ndadekke pemain kanggo ubisoft utawa data diklumpukake dening pemain sing 20 00:00:25,250 --> 00:00:25,260 data diklumpukake dening pemain sing 21 00:00:25,260 --> 00:00:26,179 data diklumpukake dening pemain sing lagi diputer ing dina 22 00:00:26,179 --> 00:00:26,189 lagi diputer ing dina 23 00:00:26,189 --> 00:00:27,410 lagi diputer ing dina ing omah menyang email 24 00:00:27,410 --> 00:00:27,420 ing omah menyang email 25 00:00:27,420 --> 00:00:29,599 ing omah menyang email Aku milih IT ora iku 26 00:00:29,599 --> 00:00:29,609 Aku milih IT ora iku 27 00:00:29,609 --> 00:00:31,009 Aku milih IT ora iku tansah wilayah sing wis kula kathah 28 00:00:31,009 --> 00:00:31,019 tansah wilayah sing wis kula kathah 29 00:00:31,019 --> 00:00:34,610 tansah wilayah sing wis kula kathah kasengsem ing video game uga iku 30 00:00:34,610 --> 00:00:34,620 kasengsem ing video game uga iku 31 00:00:34,620 --> 00:00:36,500 kasengsem ing video game uga iku luwih saka kesempatan bener ing iki 32 00:00:36,500 --> 00:00:36,510 luwih saka kesempatan bener ing iki 33 00:00:36,510 --> 00:00:39,080 luwih saka kesempatan bener ing iki tegese monster wis sinau ing 34 00:00:39,080 --> 00:00:39,090 tegese monster wis sinau ing 35 00:00:39,090 --> 00:00:40,310 tegese monster wis sinau ing universitas duwe apa-apa worth kanggo 36 00:00:40,310 --> 00:00:40,320 universitas duwe apa-apa worth kanggo 37 00:00:40,320 --> 00:00:41,840 universitas duwe apa-apa worth kanggo kabeh wong bakal bisa teka lan nindakake internship 38 00:00:41,840 --> 00:00:41,850 kabeh wong bakal bisa teka lan nindakake internship 39 00:00:41,850 --> 00:00:42,709 kabeh wong bakal bisa teka lan nindakake internship ing ubisoft 40 00:00:42,709 --> 00:00:42,719 ing ubisoft 41 00:00:42,719 --> 00:00:44,360 ing ubisoft iku saka ing kono iku pancene 42 00:00:44,360 --> 00:00:44,370 iku saka ing kono iku pancene 43 00:00:44,370 --> 00:00:46,639 iku saka ing kono iku pancene sampeyan saka ing kono aku pengin nerusake 44 00:00:46,639 --> 00:00:46,649 sampeyan saka ing kono aku pengin nerusake 45 00:00:46,649 --> 00:00:50,569 sampeyan saka ing kono aku pengin nerusake kanggo nglatih wong sing bener-bener semangat yaiku 46 00:00:50,569 --> 00:00:50,579 kanggo nglatih wong sing bener-bener semangat yaiku 47 00:00:50,579 --> 00:00:52,910 kanggo nglatih wong sing bener-bener semangat yaiku kanggo nggoleki tindak tanduke 48 00:00:52,910 --> 00:00:52,920 kanggo nggoleki tindak tanduke 49 00:00:52,920 --> 00:00:55,310 kanggo nggoleki tindak tanduke pemain utawa bubar prédhiksi ahead 50 00:00:55,310 --> 00:00:55,320 pemain utawa bubar prédhiksi ahead 51 00:00:55,320 --> 00:00:58,040 pemain utawa bubar prédhiksi ahead dening desain game nanging bisa 52 00:00:58,040 --> 00:00:58,050 dening desain game nanging bisa 53 00:00:58,050 --> 00:00:59,510 dening desain game nanging bisa kanggo pindhah lan ndeleng miturut data 54 00:00:59,510 --> 00:00:59,520 kanggo pindhah lan ndeleng miturut data 55 00:00:59,520 --> 00:01:01,069 kanggo pindhah lan ndeleng miturut data sing kita ngumpulake kanggo éling apa 56 00:01:01,069 --> 00:01:01,079 sing kita ngumpulake kanggo éling apa 57 00:01:01,079 --> 00:01:02,959 sing kita ngumpulake kanggo éling apa sing pemain apa karo apa sing duwe 58 00:01:02,959 --> 00:01:02,969 sing pemain apa karo apa sing duwe 59 00:01:02,969 --> 00:01:04,579 sing pemain apa karo apa sing duwe seneng apa sing ora disenengi ing cakrawala 60 00:01:04,579 --> 00:01:04,589 seneng apa sing ora disenengi ing cakrawala 61 00:01:04,589 --> 00:01:06,170 seneng apa sing ora disenengi ing cakrawala saka wong cilik sing bisa lunga lan nindakake 62 00:01:06,170 --> 00:01:06,180 saka wong cilik sing bisa lunga lan nindakake 63 00:01:06,180 --> 00:01:08,420 saka wong cilik sing bisa lunga lan nindakake nggawa metu kabeh iki uga siji sing 64 00:01:08,420 --> 00:01:08,430 nggawa metu kabeh iki uga siji sing 65 00:01:08,430 --> 00:01:10,100 nggawa metu kabeh iki uga siji sing ora ketok budheg sawise 66 00:01:10,100 --> 00:01:10,110 ora ketok budheg sawise 67 00:01:10,110 --> 00:01:13,460 ora ketok budheg sawise kanggo bisa nggawe game luwih apik aku duwe 68 00:01:13,460 --> 00:01:13,470 kanggo bisa nggawe game luwih apik aku duwe 69 00:01:13,470 --> 00:01:15,230 kanggo bisa nggawe game luwih apik aku duwe wis dijupuk carane ala dhasar 70 00:01:15,230 --> 00:01:15,240 wis dijupuk carane ala dhasar 71 00:01:15,240 --> 00:01:17,450 wis dijupuk carane ala dhasar matematika sing cukup maju sing kita sinau 72 00:01:17,450 --> 00:01:17,460 matematika sing cukup maju sing kita sinau 73 00:01:17,460 --> 00:01:19,670 matematika sing cukup maju sing kita sinau universitas tenan dadi metu soko supaya 74 00:01:19,670 --> 00:01:19,680 universitas tenan dadi metu soko supaya 75 00:01:19,680 --> 00:01:21,859 universitas tenan dadi metu soko supaya dheweke ing aplikasi saka aturan amarga 76 00:01:21,859 --> 00:01:21,869 dheweke ing aplikasi saka aturan amarga 77 00:01:21,869 --> 00:01:24,170 dheweke ing aplikasi saka aturan amarga tenan mbantu kita kanggo ndhukung ing 78 00:01:24,170 --> 00:01:24,180 tenan mbantu kita kanggo ndhukung ing 79 00:01:24,180 --> 00:01:27,100 tenan mbantu kita kanggo ndhukung ing analisis data kita digawe 80 00:01:27,100 --> 00:01:27,110 analisis data kita digawe 81 00:01:27,110 --> 00:01:30,649 analisis data kita digawe ditarik kanggo lali kabeh sing anyar 82 00:01:30,649 --> 00:01:30,659 ditarik kanggo lali kabeh sing anyar 83 00:01:30,659 --> 00:01:32,420 ditarik kanggo lali kabeh sing anyar lan saka suspense gawean nichane iku 84 00:01:32,420 --> 00:01:32,430 lan saka suspense gawean nichane iku 85 00:01:32,430 --> 00:01:34,700 lan saka suspense gawean nichane iku lapangan sing tenan ngembangaken 86 00:01:34,700 --> 00:01:34,710 lapangan sing tenan ngembangaken 87 00:01:34,710 --> 00:01:36,620 lapangan sing tenan ngembangaken sing dakkarepake yaiku ndeleng luwih akeh 88 00:01:36,620 --> 00:01:36,630 sing dakkarepake yaiku ndeleng luwih akeh 89 00:01:36,630 --> 00:01:37,910 sing dakkarepake yaiku ndeleng luwih akeh pungkasan karir katon apa aku entuk 90 00:01:37,910 --> 00:01:37,920 pungkasan karir katon apa aku entuk 91 00:01:37,920 --> 00:01:39,050 pungkasan karir katon apa aku entuk ngomong aku bisa nggawe a 92 00:01:39,050 --> 00:01:39,060 ngomong aku bisa nggawe a 93 00:01:39,060 --> 00:01:40,670 ngomong aku bisa nggawe a prabédan salah siji ing dunyo saka game 94 00:01:40,670 --> 00:01:40,680 prabédan salah siji ing dunyo saka game 95 00:01:40,680 --> 00:01:42,050 prabédan salah siji ing dunyo saka game video ing wilayah liyane 96 00:01:42,050 --> 00:01:42,060 video ing wilayah liyane 97 00:01:42,060 --> 00:01:43,850 video ing wilayah liyane teknologi dina iki kita weruh iku 98 00:01:43,850 --> 00:01:43,860 teknologi dina iki kita weruh iku 99 00:01:43,860 --> 00:01:45,440 teknologi dina iki kita weruh iku ana tenan lomba gedhe lan bantuan 100 00:01:45,440 --> 00:01:45,450 ana tenan lomba gedhe lan bantuan 101 00:01:45,450 --> 00:01:47,330 ana tenan lomba gedhe lan bantuan analisis data intelijen 102 00:01:47,330 --> 00:01:47,340 analisis data intelijen 103 00:01:47,340 --> 00:01:49,219 analisis data intelijen gawean kanggo bisa ngomong yen aku 104 00:01:49,219 --> 00:01:49,229 gawean kanggo bisa ngomong yen aku 105 00:01:49,229 --> 00:01:53,000 gawean kanggo bisa ngomong yen aku mbantu kanggo menakake prabédan